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Set Higher Bars for Product Solutions

Key Points

  • We often settle for “just getting to the next release,” but product leaders should set ambitious success thresholds rather than minimal viability.
  • The “wash‑the‑dishes” problem represents heavy manual work, and a product must be at least ten times easier than the current process to achieve real adoption.
  • The “new‑car” problem is about creating a feature that customers didn’t realize they needed, delivering a wow‑factor that makes non‑technical users say “I have to try this.”
  • Incremental improvements (e.g., 20% easier) are insufficient for high‑friction workflows because switching costs are high; only substantial, breakthrough gains will overcome resistance.

Full Transcript

# Set Higher Bars for Product Solutions **Source:** [https://www.youtube.com/watch?v=VpJbG8y1gnQ](https://www.youtube.com/watch?v=VpJbG8y1gnQ) **Duration:** 00:08:38 ## Summary - We often settle for “just getting to the next release,” but product leaders should set ambitious success thresholds rather than minimal viability. - The “wash‑the‑dishes” problem represents heavy manual work, and a product must be at least ten times easier than the current process to achieve real adoption. - The “new‑car” problem is about creating a feature that customers didn’t realize they needed, delivering a wow‑factor that makes non‑technical users say “I have to try this.” - Incremental improvements (e.g., 20% easier) are insufficient for high‑friction workflows because switching costs are high; only substantial, breakthrough gains will overcome resistance. ## Sections - [00:00:00](https://www.youtube.com/watch?v=VpJbG8y1gnQ&t=0s) **Untitled Section** - ## Full Transcript
0:00we spend way too little time setting the 0:02bar high for good products and I want to 0:05say that because I think a lot of times 0:07we think to ourselves we just need to 0:08survive to the next software release and 0:10that is not what this post is about this 0:12post is asking you this video is 0:15challenging you to step back and look at 0:18your product problems strategically I'm 0:20going to give you three product types 0:23I'm going to ask you which one you're 0:25working on we're going to talk about the 0:27bar for success for each the first one 0:29is the wash the dishes problem it's a 0:31heavy manual process you are up to your 0:34elbows in soap you're scrubbing the 0:35tomato sauce off of the plate the 0:38correct solution and there the correct 0:41bar for the solution is 10x easier the 0:45dishwasher is at least 10x easier than 0:47washing the dishes manually I put the 0:49dishes in I put the soap in it's done 0:52that is it that's the whole solution so 0:54easy I forget about it we do not set 0:57that bar high enough in software I see 1:00too many times where there's a heavy 1:01frictional process maybe it's manual 1:03data wrangling of some sort and people 1:05brag about the fact that their solution 1:07makes it 20% easier that is not good 1:11enough it's not if you are dealing with 1:14something that is a wash the dishes 1:15problem where it's a heavy manual piece 1:17of work in the workflow you must make it 1:19at least 10 times easier to truly Drive 1:22adoption because there is a ton of 1:25switching cost because it's expensive to 1:27get a new workflow into your head it is 1:30expensive in dollars to pay for the 1:31software it is expensive to train people 1:34factor that in and they will not switch 1:37it is not substantially easier and I 1:39think 10 times easier is a good bar for 1:41that problem number two it's called the 1:44new car problem how do you sell a 1:46vehicle to someone who has a vehicle 1:50it's with a product feature that adds 1:52functionality that they didn't know they 1:54needed till they saw it because to be 1:56honest with you e-commerce as an example 1:59didn't feel broken until Amazon 2:01introduced Prime when they introduced 2:04Prime and it was two days shipping 2:05suddenly everybody else felt slow that's 2:08an example of solving a new car kind of 2:10problem where you don't have the problem 2:13until you see the solution it's a really 2:16hard one because your customers won't 2:17tell you if you were listening to your 2:19customers and you're like I'm listening 2:21to what they say I'm only building what 2:23they say and you are solving a problem 2:26that is basically a new car problem 2:28you're never going to win you won't get 2:30there by listening to your customers and 2:32I know that's weird to say because I 2:34love customers I love chatting with 2:35customers but in this case if what you 2:38are trying to build is something that 2:39surprises and delights them with a 2:41feature set they didn't know they needed 2:42till they saw it you have to use your 2:45imagination the bar there is something 2:48that makes someone who isn't in Tech go 2:51oh wow that's so cool I have to try that 2:54and if that's what you're building and 2:56you're not delivering that bar you are 2:59not not going to succeed you're going to 3:02have a lot of trouble driving adoption 3:04because fundamentally that kind of pain 3:06point for customers is one they can live 3:09with they everyone feels like they can 3:12live with the world that exists until a 3:13better one is shown to them and so if 3:16you come back and you're like you know 3:18what let's let's play this tape out 3:20Prime is going to be five day shipping 3:22instead of no one's really wow no one's 3:25really excited by that even if it's 3:27guaranteed five instead of seven it 3:29doesn't get close enough to 3:30instantaneous that people's imaginations 3:33are 3:34sparked and so it took something that 3:36was a bold commitment like two-day 3:38shipping to actually get people to think 3:39differently to get people's imaginations 3:41going to change the nature of 3:44e-commerce and I think we don't 3:46challenge ourselves enough in that 3:48regard either I talked in the first 3:49example of how we set the bar too low on 3:51dishwasher problems I think we set the 3:54bar too low on these problems around I 3:57call them new car problems basically 3:58what is the feature set that makes you 4:00want to buy the new car when you have 4:01the car anyway it's something that 4:03Delights you it's a surprise and Delight 4:06problem and we just think a little bit 4:08of delight will go a long way and the 4:10truth is oftentimes you really have to 4:13give someone a wow moment to make this 4:15kind of problem solved right that's 4:17problem number two new car problem 4:19surprise and Delight problem what have 4:21you number three is a platform 4:25problem where fundamentally there is a 4:28desire to use a particular tool that 4:32exists but at the end of the day you 4:35don't have the combination of software 4:37Hardware the tool set in place to get 4:41what you want 4:42done and what's interesting about that 4:45is it's not just for businesses you 4:47might think businesses are the ones that 4:49use tools to get jobs done but consumers 4:52do too my favorite example here is 4:54actually the classic example of the 4:56iPhone consumers had phones before 5:00iPhone was certainly not the first in 5:02the market they weren't the second or 5:03the fourth or the fifth they were very 5:04late to Market but what they brought was 5:07a platform that let you get stuff done 5:11it was so effective it spawned multiple 5:12billion dollar companies like 5:15Instagram and that would not have 5:16happened if they had not taken the time 5:19to build a coherent experience where 5:20this felt like a single effective tool 5:23to spend your day on and now we complain 5:26about that with our phones but the point 5:28is people want wanted to use their 5:30phones to do more than their phones were 5:32letting them do before and they needed a 5:35platform that was going to make the 5:37phone disappear so they could focus on 5:39the task and that is one of the key 5:41success criteria for an effective 5:43platform if you stop talking about it 5:46and you just start focusing on the task 5:48at hand that's fantastic I saw a really 5:51interesting take actually that the 5:53reason we don't dream about our phones 5:57is because our phones mentally disappear 6:00when we're working on them and we don't 6:01think about the device we think about 6:03the task and I think that's a wonderful 6:05analogy of the importance of building 6:07good platforms so you might not have a 6:09new car problem you might not have a 6:12dishwasher problem maybe what you have 6:14is a platform problem where what you 6:17need is to build something that is a 6:19single unified tool set that lets 6:21someone get the job done and it's so 6:23effective it just disappears if that's 6:26the case then coherence is the bar 6:29you're looking for everything in that 6:30experience has to knit and fit together 6:33and if it doesn't there are going to be 6:35janky edges that make it really 6:37difficult for people to use that tool to 6:38get their work done and people are going 6:40to get frustrated and that is going to 6:42dramatically lower usage and one of the 6:44things platform tools need to succeed is 6:48regular usage iPhone would not have 6:51worked if you went there and used your 6:53phone in the store and then used it for 6:5530 days afterward and forgot about it 6:58iPhone works as a product 7:00because it is woven into your life as 7:01it's a successful platform and that is 7:04the marker for successful platforms is 7:06the way you use and reuse them and if 7:08you're solving for that kind of utility 7:11you need to solve for smooth coherent 7:15edges on that experience everywhere you 7:17look workflows have to be knitted 7:19together and end to end every time 7:21because your goal is that no one thinks 7:23about the platform they just think about 7:25getting their job done and again I see 7:27people bragging about additional featur 7:29teachers they added to a platform and 7:31they don't think about the platform as a 7:33whole and that is one of those strategic 7:35errors that means that so many of the 7:37platforms we use are too frictional 7:40they're tiring to use we talk about them 7:42because they aren't fun they're 7:44exhausting maybe we can get the work 7:46done but it's not not any fun to use we 7:48don't recommend it to people and that 7:50slows adoption for the companies that 7:52build these kinds of platforms so if 7:54that's you if you are working on a 7:55platform make sure that you are thinking 7:58about the whole experience it is worth 8:01it to think end to end there is no 8:04substitute for that okay so the three 8:06things we talked about the dishwasher 8:07problem you have to set that bar high on 8:09automation the new car problem you have 8:11to make sure you are finding a surprise 8:13and Delight that genuinely makes people 8:15go wow and this last one the platform 8:18problem it's all about coherence can the 8:19workflows be endtoend coherent I hope 8:22you enjoyed this um I certainly had fun 8:24talking about it I don't think we talk 8:25about product and problem types enough 8:28let me know if you have other problem 8:30types you'd like me to go into I thought 8:31this was a fun introduction but there's 8:33always more to go after all right cheers